(*1976, Budapest) an architect and interaction designer, is interested in the cultural qualities of new technologies, and to explore these he creates installations and experiments that blend spaces, technologies and interactivity. A team worker, Adam collaborates with designers, artists and engineers, where motivations are shared to create projects from conglomerates of thinking cultures.
Examples include Reorient - a space made of thousands of electronic toys, Ping Genius Loci - a field of outdoor analogue pixels, Brainmirror - a mixed reality experience presenting MRI through a mirror, Low Tech Sensors and Actuators workshop and handbook, and Induction house - a set of experiments for spatial projections. These projects were shown at the Venice Biennale of Architecture2004, 2006, ISEA 2004 Helsinki and 2006 San Jose, Ars Electronica 2006, Kiasma Museum Helsinki, Ludwig Museum Budapest.
Graduated from the Architecture + Urban Research Laboratory, KTH, Stockholm, Adam has been teaching at the Architecture and Media technology departments at KTH, working as a guest researcher at the Smart Studio, Interactive Institute in Stockholm. Today besides being a guest researcher at the MOKK Media Research and holding workshops in design schools such as Domus Academy, Milan and Goldsmith College, London, he is directing aether architecture, an office for mediated environments.